Universal Design for Learning: Meeting the Needs of All Students
Katherine, a speech-language pathologist in a large elementary school, works hard to provide appropriate and relevant services to students in general education classrooms. She doesn't do much pull-out, instead preferring to work in classrooms using adapted classroom materials. As a result, she spends a lot of time modifying materials and developing personalized resources for specific students. As she packs up her bag filled with paperwork to finish at home, she thinks, "There must be a better way to meet the needs of all the students on my caseload."
- Sensory or physical disabilities.
- Emotional or behavioral challenges.
- Learning disabilities or reading difficulties.
- Autism spectrum disorders.
- Attention deficit hyperactivity disorder.
- Lack of appropriate background knowledge.
- English-language barriers.
Not so long ago, these students would be educated primarily in self-contained or separate classes or schools (Rose et al., 2005). Today, most of these students are in general-education classrooms and expected to progress in the general-education curriculum. Schools and educators are accountable for real progress and demonstrable learning outcomes.
Unfortunately, the typical curriculum — usually centered on printed materials — is designed for a homogeneous group of students and is not able to meet different learner needs. That design puts the burden on learners to adapt to inflexible curricula and on educators, like Katherine, to create modified materials personalized to the needs of each student. The real challenge for educators, then, is to provide learning opportunities in the general-education curriculum that are inclusive and effective for all students.
Universal Design for Learning (UDL), defined in the Higher Education Opportunity Act of 2008 as a "scientifically valid framework for guiding educational practice," turns this situation around. UDL puts the burden of change where it belongs: on the curriculum itself (Higher Education Opportunity Act of 2008). By facilitating the design and implementation of a flexible, responsive curriculum, UDL offers options for how information is presented, how students respond or demonstrate their knowledge and skills, and how students are engaged in learning. UDL implementation provides the opportunity for all students to access, participate in, and progress in the general-education curriculum by reducing barriers to instruction.
Origins of UDL
The roots of UDL are found in early civil rights and special education legislation that emphasized the right of all students to a free, appropriate public education in the least restrictive environment (Hitchcock, Meyer, Rose, & Jackson, 2005). The UDL framework was conceived by researchers at the Center for Applied Special Technologies (CAST) in the late 1980s as the result of the alignment of three conceptual shifts: advancements in architectural design, developments in education technology, and discoveries from brain research.
Universal design. After the passage of the Americans with Disabilities Act (ADA) in the 1990s, schools and other public buildings were retrofitted with ramps and other architectural features to provide physical access. These changes were an expensive afterthought rather than proactive design. Leaders in the field of architecture suggested a more cost-effective strategy — designing the buildings from the beginning with flexible Universal Design principles in mind so that all users could have access.
Digitized text. At the same time, technological advances allowed alternatives to "one-size-fits-all" academic materials that used only one fixed medium — print. Access to computers was becoming more common in schools, and assistive technologies that allowed educators and students to manipulate text resulted in the availability of flexible instructional options. Now, text could be easily enlarged, simplified, summarized, highlighted, translated, converted to speech, graphically represented, and supported through accessible, digital materials.
Brain research on learning networks. Concurrently, brain imaging conducted while individuals were engaged in learning tasks (e.g., reading, writing) revealed three networks at work in the brain during learning: recognition network (the "what" of learning), strategic network (the "how" of learning), and affective network (the "why" of learning) (Rose & Meyer, 2002).
Influenced by architectural Universal Design principles, the accessibility and flexibility offered by digitized text, and the conceptualization of three learning networks, innovators at CAST developed what they called "Universal Design for Learning."
The UDL framework values diversity through proactive design of an inclusive curriculum, thereby eliminating or reducing barriers to academic success. Initially proposed as a means for including students with disabilities in the general-education classroom, it is now better understood as a general-education initiative that improves outcomes for all learners.
- Principle 1: Provide multiple means of representation (recognition network).
- Principle 2: Provide multiple means of action and expression (strategic network).
- Principle 3: Provide multiple means of engagement (affective network).
- Goals are typically described as learning expectations. They represent the knowledge, concepts, and skills students need to master and are usually aligned to state standards. Recent national discussions about Common Core Standards have heightened the critical importance of linking goals in Individualized Education Programs (IEPs) with state standards and classroom expectations.
- Methods are generally defined as the instructional strategies used by educators to support student learning. Methods should be evidence-based and supported by an analysis of learner variability. UDL methods are flexible and adjusted through consistent monitoring of student progress.
- Materials are the media used to present content and demonstrate learning. UDL materials offer multiple media options and include embedded supports.
- Assessment within the UDL framework refers to the process of gathering information about a learner's progress using a variety of methods and materials. UDL assessments are particularly concerned with accurately measuring learner knowledge, skills, and engagement by maintaining construct relevance and reducing or eliminating irrelevant or distracting elements that interfere with the assessment's validity.
The purpose of UDL implementation is to create expert learners — learners who can assess their own learning needs, monitor their own progress, and regulate and sustain their interest, effort, and persistence during a learning task. Many students learn within traditional classrooms with a traditional curriculum. However, most need supports and/or scaffolds to become expert learners.
UDL in action
Further examination of what UDL in action looks like requires an understanding of UDL application steps and a review of the available supports, such as the UDL Guidelines (see table [PDF]).
Applying UDL within a classroom or for a caseload of students starts with three initial steps: define appropriate goals that allow for multiple means of attainment, assess diverse learner needs, and evaluate barriers that may exist within the current curriculum.
Defining appropriate goals. In today's high-stakes accountability systems, standardized goals sometimes include the means for achieving the standard within the goal itself. For example, a goal that requires all students to "Identify the elements of fiction (problem, solution, character, and setting) and analyze how major events lead from problem to solution" (Massachusetts ELA Curriculum Frameworks, Standard 12) allows students flexibility in how they will meet this expectation. Conversely, a goal that requires all students to "Print with appropriate spacing between words and sentences" has only one rigid expected outcome because the means for demonstrating achievement of the standard is embedded in the goal and restricted to one medium of expression.
In establishing student goals, then, it is important that they are aligned to state standards yet also defined in a manner that allows students multiple ways to demonstate the goals have been met. (See the UDL Goal Setter Mentor tool for additional examples and models.)
Assessing diverse learner needs. All learners have strengths, weaknesses, and preferred areas of interest within the context of the learning environment. Using a UDL lens, speech-language pathologists and other educators can identify the strengths, needs, and interests of individual students across the three learning networks (i.e., recognition, action and expression, engagement) and combine them into a UDL class/group profile. Who are these students? How do they learn best? What strengths, cultural backgrounds, learning styles, and interests do they bring to the learning situation? What forms of communication do they use? How do they execute a plan for learning? What are their talents?
Evaluating curriculum barriers. Most curricula are designed as if all students learn in the same way. In reality, the idea of a "typical" learner is a myth. Likewise, barriers to learning may not be present within students but rather in the intersection of students and the curriculum. By analyzing the characteristics outlined in a UDL class/group profile in light of the flexible methods and materials offered through a UDL approach, SLPs and other educators can move beyond identifying individual learning difficulties to focusing on and addressing the barriers that exist within the curriculum. When provided with the right tools for accessing and understanding information and content that is of interest, students with diverse learning profiles can find appropriate challenges, engage in the learning situation, and progress. The CAST Curriculum Barriers Tool is a free, practical tool that shows how to conduct an analysis of curriculum barriers.
Guidelines and educator's checklist
The UDL Guidelines (Version 2.0) are organized according to the three UDL principles and provide explanations and examples of curriculum options for learners. Consider the needs of two of the students on Katherine's caseload to learn more about how to use the UDL Guidelines and UDL Educator's Checklist [PDF]. The specific programs and materials used in the following cases are examples, not recommendations.
Case 1: Adam
After Adam contracted meningitis at the age of 4 years, he was left with a severe bilateral hearing loss. Because of the rich background and early learning support provided by his parents, he was already reading at a third-grade level when he entered kindergarten. He is very interested in dinosaurs and art, and he wants to be an astronaut. Katherine's focus is on ensuring that his articulation skills do not deteriorate, teaching him to use his residual hearing as much as possible, and developing communication strategies that allow him to participate fully in the general education classroom.
- Multiple means of representation: Video captioning and video description (i.e., adding text or audio to describe what happens in a video to support access by persons with visual difficulties); highlighted vocabulary in subject matter content, such as science and social studies materials; main ideas offered through graphic organizers; vocal directions matched with printed and visual/image representations (e.g., pictured directions in learning centers); pre-teaching opportunities for new vocabulary and concepts; color shading used for emphasis; use of Visuwords for vocabulary development; visual cueing for feedback during class.
- Multiple means of action and expression: Models of expert performance provided using differing approaches; paired voice with visual displays; outlines of subject matter content; use of Interactives: Elements of a Story to teach narrative structures; use of Writing Fun by Jenny Eather to develop expressive writing skills.
- Multiple means of engagement: Choice of topics for projects (including dinosaurs and astronauts, as appropriate); simple self-monitoring checklists in learning centers for students to self-assess completion and accuracy; consistent attention-getting techniques that use visual as well as auditory cues; paired peers to share small-group activities; use of CAST UDL Book Builder to create engaging topical books for science and social studies projects.
Case 2: Bridget
As a fourth-grader, Bridget has strong math skills but struggles with reading. She reads at a beginning second-grade level and is still trying to master writing simple sentences with correct syntax. Her communication skills score significantly below age level, especially in expressive vocabulary, syntactical expression, and comprehension of figurative and abstract language concepts. She's an avid soccer player, loves music of all kinds, and plays flute in the school band. Katherine's focus is developing Bridget's vocabulary and language comprehension skills and her use of age-appropriate syntax.
- Multiple means of representation: video presentations for subject-matter content; highlighted vocabulary in subject matter content, such as science and social studies materials; main ideas offered through graphic organizers and concept mapping (e.g., Education Oasis); speech-to-text options (e.g., Click, Speak and AIM Explorer); pre-teaching opportunities for new vocabulary and concepts; color shading used for emphasis; use of Visuwords for vocabulary development.
- Multiple means of action and expression: animated digital coaches (i.e., animated characters that appear on screen to offer support or simply information) to help with comprehension; models of expert performance using differing approaches; outlines of subject matter content; use of Interactives: Elements of a Story to teach narrative structures; use of Writing Funby Jenny Eather to develop expressive writing skills.
- Multiple means of engagement: creation of voice avatars (i.e., a vocal character representing a real person) for digital text presentation (e.g., Voki); choice of topics for projects (including soccer and music, as appropriate); simple self-monitoring checklists; curriculum handouts for students to self-assess completion and accuracy; frequent feedback; use of computer software to teach early reading skills (e.g., Starfall); paired peers to share small-group activities; use of CAST UDL Book Builder to create engaging topical books for science and social studies projects.
Meeting all students' needs
- Engaged in their own education.
- Learning in greater breadth and depth.
- Achieving at higher levels.
- Motivated to continue learning.
Finally, UDL allows Katherine and other SLPs to teach effectively in diverse classrooms and spend more time on instruction facilitating learning rather than retrofitting a "one-size-fits-all" curriculum. The bottom line is: UDL helps educators meet the needs of all students.
Click the "References" link above to hide these references.
Education Opportunity Act of 2008, P.L. No. 110-315, 122nd Cong., §3079 (2008).
Hitchcock, C.G., Meyer, A., Rose, D., & Jackson, R. (2005). Equal access, participation, and progress in the general education curriculum. In D. Rose, A. Meyer, & C. Hitchcock (Eds). The universally designed classroom: Accessible curriculum and digital technologies (pp. 37-68). Cambridge, MA: Harvard Education Press.
National UDL Center. (2011). UDL examples and resources. Retrieved on May 28, 2011 from www.udlcenter.org/implementation/examples.
Rose, D. H., & Gravel, J. W. (2010). Universal design for learning. In P. Peterson, E. Baker, & B. McGraw, (Eds.), International encyclopedia of education (pp. 119-124). Oxford: Elsevier. Retrieved April 23, 1011 from www.udlcenter.org/sites/udlcenter.org/files/TechnologyandLearning.pdf [PDF].
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Alexandria, VA: ASCD.
Rose, D. H., & Meyer, A. (2005). The future is in the margins: The role of technology and disability in educational reform. In D. H. Rose, A. Meyer, & C. Hitchcock (Eds.), A practical reader in universal design for learning (pp. 13-35). Cambridge, MA: Harvard Education Press.
Rose, D. H., & Meyer, A. (2006). A practical reader in universal design for learning. Cambridge, MA: Harvard Education Press.
Rose, D. H., Meyer, A., & Hitchcock, C. (Eds). (2005). The universally designed classroom: Accessible curriculum and digital technologies. Cambridge, MA: Harvard Education Press.
Rose, D. H., & Vue, G. (2010). 2020's Learning landscape: A retrospective on dyslexia. International Dyslexia Association, Perspectives on Language and Literacy, 36(1), 33-37. Retrieved on April 23, 2011 from http://www.udlcenter.org/resource_library/articles/2020.